#include "Speed.h"

namespace OpenDrive {
	Speed::Speed(float sOffset, float maxSpeed, std::string unit) :sOffset(sOffset), maxSpeed(maxSpeed), unit(unit)
	{
	}

	float Speed::getsOffset() {
		return sOffset;
	}
	float Speed::getMax() {
		return maxSpeed;
	}
	std::string Speed::getUnit() {
		return unit;
	}
	Speed::~Speed()
	{
	}
}